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Pcsx2 cheat converter 1.0
Pcsx2 cheat converter 1.0






pcsx2 cheat converter 1.0

there are usually well over 100 items in any given game, so you'd get 100 lines of code for each item. For example: If you plan to add items to your inventory in a game. What this means is that it's a lot of codes condensed into a much shorter code. Sometimes you'll also find codes starting with 4.

pcsx2 cheat converter 1.0

Remember to always check what the maximum values are inside each game, because you don't want to end up breaking your game by setting values way too high. So if you want to have more than 255 Gold in the game, you would have to go for the code starting with 1, or 2. If you were to go by the above example, it basically means that when you use a code starting with 0 it will only write to the last byte and it will completely ignore the other bytes. The DEC format would be 9999999 Gald.Īs mentioned previously in the guide, almost all the addresses of a code usually start with either 0, 1, or 2.Ī simple example here would be the following fake money code. amount of money you can have in the game Tales of The Abyss. This is the 'value' that gets written on the address. (More info into that further in the guide). The first number of the address is what matters when using ,extended, this determines where it will write to. While it can still be used now it's much easier to just use ,extended, as it works for each data size. In the past, PCSX2 used to make use of byte, short, and word for this. (This is where something gets stored by the game, like money values for example) These codes generally almost always start with either 0, 1, or 2. If you want to turn a code completely off, simply comment it out with // in front of the patch=1. Gametitle=Tales of The Abyss (U) Ġ: Activates once at the start of a game.








Pcsx2 cheat converter 1.0